Bonri Update

Adding some more life to the document with a new location, some Rumors for Castle Azeon and the Port of Bonri, as well as things characters can find for sale in Bonri (that I have not yet detailed, ymmv). Finished up the Starting Equipment list of Skills/Abilities, stats, etc, and added some expectations for the future.
In future updates, for each location on the map, I will also, eventually, way down the line, add an encounter table detailing certain NPCs, wandering monsters, and maybe even special events for you to roll when players travel through the area.
There will be Travel mechanics in Lonvictus eventually as well, as you might have guessed from the Steadfast Ability. You can look forward to metal equipment degrading from Rain or swimming, or flammable items burning away and other mechanics of that nature should you press through certain environmental hazards and fail a Travel Defense roll. That's kind of my thinking right now at least. With a random weather table like the one in Mork Borg this should be easy enough to implement.
Thanks for reading!
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Lonvictus, Land of Lost Souls
A setting primer and OSR-style ttrpg inspired by Dark Souls, compatible with Mork Borg with new mechanics.
Status | Prototype |
Category | Physical game |
Author | Braden M. Rohl |
Genre | Adventure |
Tags | Atmospheric, campaign-setting, Dark Fantasy, Fantasy, mork-borg, tabletop-roleplaying, Tabletop role-playing game |
More posts
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- After a Long HiatusAug 24, 2023
- Next stop: Petria, City of Steel (coming soon)Jul 29, 2023
- Llowellis UpdateJul 25, 2023
- The Ground SealJul 24, 2023
- Sorry For the DelayJul 22, 2023
- Lega by LamplightJul 03, 2023
- Getting Back to This SoonJul 02, 2023
- Coming NextJun 26, 2023
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